Bugfixes and handholding


Small Town Emo - hand holding in a cave!?

Quality of life update for the demo!

in my mind's mind-hole i've been calling this one the hand-holding update... there've been a bunch of things I wanted to clean up and fix to make the experience of the demo a bit more streamlined (and less buggy). below is the list of things (anything i didnt mention I either forgot or it was too small to be worth yakking on about).

as always thanks 2 everyone who has played this game, very much appreciate u and hope u are well and eating nice stuff ❤️❤️


PATCH NOTES - SMALL TOWN EMO V.02

General:
-Adjusted "voice of God" dialogue to be more clear when giving instructions (around using "jog" and "push/pull")
-Added movement to cutscenes in the Jimps Conk Cellar and Fergus' grandma's grave.
-Added more inspectable objects.
-The Graveyard custodian now stops smoking after his lighter is stolen.
-Added a mini-sidequest where Ken can help his neighbour cover up the graffiti on his house.
-Added some more hints and clarity to the Graveyard "Tile Collection" quest.
-Added some extra narrative beats to the Jimps Conk cave escape.

Graphical:
-Slightly updated tiles for Ken's Mum's bedroom.
-Cleaned up tiles for the Jimps Conk Cave.
-Added more emphasis to cave overlay / fog of war.
-Added more character portraits for Ken's Mum.
-Updated wall tiles in the Graveyard Crypts.

Bugfixes:
-Ken no longer disappears when camera pans to Fergus' house in the neighbourhood scene.
-Cleaned up instances where text was spilling into multiple textboxes.
-Fixed an issue where Fergus stops following Ken and walks on the walls in the Jimps Conk Cellar.

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